![]() Ergo a lot of this guide is possibly out of date? Maybe I'll try tackling it again in the near future! In the mean time, I recommend this Let's Play: Įdit: I'm now post Odd-Eye! Geshp was A LOT of fun. Slade cannot equip the Counter Sword.Additional Edit: I've been told the game has been more or less overhauled. Counter Sword will make Hero and Red Baron 1 in 4, or anyone else 1 in 8. Hero, Master Monk, Wolf Baron, Red Baron, Ninja are boosted to 1 in 8. The Counter Sword is the only weapon that boosts Counter chance and the Ninja Katana is the only weapon that increases Double Attack chance.īase Double Chance is 1 in 32, or 1 in 16 for Slade and the Ninja Katana makes that 1 in 8 for the Ninja Katana like Cirrus said.īase Counter Chance is 1 in 32 before promotion and 1 in 16 after. The Gisarme is unique in that instead of increasing the crit value by 1 it sets that value to 6: 1 in 4 chance to deal 150% damage. Weapons only affect Crit, Counter, and Double chance and then only rarely. Again, this is based on move type but applies to all allies and enemies that can equip arrows. They have 1 in 8 chance to dodge except when being attacked by Archers, which reset flier and floater dodge back to 1 in 32. If anyone could provide the chances for counter/critical attacks we could really determine where these weapons stand on the hierarchy.ĭodge chance is 1 in 32 unless the character being attacked is flying or floating. PS: I was not able to find exact percentages for the counter sword and critical sword. In conclusion: Everyone other than slade who can equip the Ground Axe or Counter Sword should have one of these two weapons. Levanter wins at fashionquest but is the largest waste of the blacksmith's time. The level 3 spell is nice, but your guy already has access to spells. It is only usable by one character, and it is only his "best" weapon for two battles before you get the force sword. You have a tiny chance to get this weapon, and it is only +3 attack over the counter sword which is not actually an advantage over time. In any application where the critical sword can be used, a counter sword is better, but this weapon is better than advertised.īiggest waste of the backsmith's time: Levanter, hands down. Still, I approximate that after considering the bonus from additional criticals over time, the base attack for this weapon is more like 36-38. The critical sword, while having a useful effect, has too low of a base attack (just 32) for the utility of the effect to offset that low attack. If it is true that chirrup sandals increase the chance that you are attacked by an enemy, the character wearing the sandals should have this sword. I will spare you my attempt at mathematically nailing down this exact advantage, but if the counter sword increases chance to counter the attack from 5% to 15% (my approximate guesses) that is a 10% additional chance of an attack every time you are attacked without dying. ![]() Every class except birdmen that can use it has a stronger attack weapon available to them, but that extra utility (+3 attack) is greatly offset by the increased chances of countering the attack. The second best mithril weapon is the counter sword. This made Gyan one of the strongest players in my last playthrough. If you give a move boosting item to a gladiator (bringing them from 5 to 7) and then give them this ground axe, they will have 8 total move. ![]() Any character that can equip this weapon should do so without hesitation. Additionally that extra move may make the difference between your character being able to move far enough to heal a friend or escape an enemy. Sacrificing 3 attack (when your char may well be approaching 100 total attack) is a very tiny trade for boosting your move by 15-20%. Rune axe, typically considered "the best" has a base attack of 42 and the cast effect of detox 1 (which is approaching zero utility at that stage in the game). The characters that can use this weapon all have unboosted move scores of 5 or 6. Other than slade-who I will not mention again because he's a total badass and the gisarme is clearly the best weapon for him-The best mithril weapon for any melee character is the Ground axe, and its no contest. At some point it hit me that I had never really questioned the mitril weapons I was using, I simply picked the ones with the most attack for melee and with my remaining mithril Id get weapons with spell effects so I could cast them in a pinch. Recently I played though Shining Force 2 for about the 10th time. ![]()
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